Não conhecido declarações factuais Cerca de Helldivers 2 Gameplay



Helldivers 2 abandona a visão do cima para baixo, adotando uma perspectiva totalmente em terceira pessoa, trazendo incertezas sobre seu impacto na dinâmica de game.

is an unmistakably tactical game. Even when outfitted with airstrikes, EMPs, and automated weapons systems, each player can still only carry a very limited amount of ammo, which is discarded if you reload early, a dash of realism that most shooters simply smooth over. The planets themselves are hostile environments, with rolling fog and snowstorms that make navigation difficult, and that’s not even counting the fact that they’re crawling with enemies.

We can actually blow away individual bits off each enemy, taking off limbs with small arms fire - or obliterating them with artillery fire. I loved the physics here - especially in aggregate, when the frame is just filled with physicalised objects, particles, and disintegrating enemies. Buildings can be destroyed in dramatic fashion when hit by airstrikes or blown up with a well-placed grenade, and the terrain deforms too under the barrage. Helldivers 2 is a unique and visually interesting console title, so how do the performance and quality modes stack up? The most obvious split comes down to resolution. The performance mode runs at 1080p, while the quality mode steps up to approximately 1728p. Both modes counted at those figures in every shot I tested, so there are pelo signs of dynamic resolution as far as I can tell. In stationary shots, the difference between the two is obvious.

Embark on a range of different missions, from taking down high value targets or launching missiles to strike the heart of enemy strongholds. While fighting on the frontlines, keep your eyes open for potential resources and intel to bring back to Super Earth researchers.

The majority of em linha multiplayer games in today's market require a constant and stable Net connection to their networks, and Helldivers 2 is no different.

The same faster-than-light travel technology, heroically liberated from the Illuminates, that gave Super Earth access to the galaxy, has since been used to colonize it. This period has come to be known as The Great Democratization.

Directing its foul brethren with a mixture of pheromone-like spores and authoritarian shrieks, the bloodthirsty Brood Commander is a rare and deadly strain known for its undeniable hatred of the right to vote.

Your browser isn’t supported anymore. Update it to get the best YouTube experience and our latest features. Learn more

Em linha games like this one often launch alongside a roadmap that informs players when the developers plan to add specific types of new content in future updates. There's not an official publicly released roadmap for Helldivers 2 yet

There are some genuine frame-rate drops in the mix, with the game dropping to the high 20s, although these aren't very common. The PC version has a serviceable options menu with a typical range of selectables, including texture quality, shadow quality, volumetrics quality, and options for screen-space reflections and screen-space Helldivers 2 Gameplay global illuminations. Sticking to the standard quality presets, low settings dramatically alters the terrain and decimates shadows and should really be avoided if at all possible. Medium makes the terrain match the collison, greatly improves shadow res, and adds TAA, ambient occlusion, and additional foliage. The high preset adds in more foliage and improves shadows, and the ultra preset looks very similar to high but with Em excesso shadow detail. Performance-wise, there's a huge FPS boost by sliding down to the low preset, though the other presets are pretty similar in performance based on testing using an RTX 4090.

There’s tons of mission variety, weaponry, and even cosmetics to unlock. You may not be a fan of live-service modeled games, but for Helldivers 2, it completely works. Game8's Review Policy and Scoring System

If there’s anything that concerned me about my time with Helldivers 2, it’s that after three hours I felt like I’d played a whole lot of the content available in the game, which makes use of procedural generation to drop players onto the surface of various planets to complete generic objectives like launching an ICBM or destroying a specific military target.

These can be anything from completing secondary objections while you're on an operation to taking down a certain number of enemies. Press L2 to see your orders at any time.

Experiment with different weapons. A shotgun might not sound effective for certain enemies, but a shotgun with a nice range upgrade is a different story.

Leave a Reply

Your email address will not be published. Required fields are marked *